Skip to main content
In this paper, the use of a mobile code, partly interpreted language, such as Java, is investigated as a tool to build highly portable implementations of multimedia real time applications. In particular, we concentrate on the... more
In this paper, the use of a mobile code, partly interpreted language, such as Java, is investigated as a tool to build highly portable implementations of multimedia real time applications. In particular, we concentrate on the implementation of an audio-conference tool. First, we evaluate the efficiency of some Java implemented basic functionality in the real time processing of audio flows. Second, we produce a suitable object oriented design of the tool. Third, the tool has been entirely implemented in Java, with the only exception of some specific audio devices drivers. Finally, we evaluate the tool implementation effectiveness. The obtained results affirm the potentiality of Java in the design and the implementation of real time multimedia applications. 3. 1.
Research Interests:
The aim of the testing was to study under which hypothesis it was possible to obtain acceptable - in terms of rate of information exchanged - multimedia conferencing sessions. A specific goal was to verify the possibility of obtaining an... more
The aim of the testing was to study under which hypothesis it was possible to obtain acceptable - in terms of rate of information exchanged - multimedia conferencing sessions. A specific goal was to verify the possibility of obtaining an acceptable quality by using widely available, ...